This was answered before, but we’d like to restate our response more clearly and with a link to another source that can help to explain why we both feel this way:
There’s a video called BioShock Infinite: Surprisingly Racist on Youtube and I think it’s honestly a very good thing to watch. It helps to explain the problematic elements surrounding BioShock: Infinite’s narrative and why the narrative involving the Vox Populi and Daisy Fitzroy is one of these elements.
To quote this video:Bioshock Infinite ultimately dismisses Daisy and her outrage by painting her actions as monstrous. At the revolution’s climax, Daisy corners Fink, the man who is not only depicted as controlling the working class in Infinite, but was personally responsible for Daisy’s torture in the book. After shooting him point blank, she looks straight at Booker- at the player- and smears Fink’s blood across her face like a badge of honor. In addition to Fink’s borderline satirical stance on worker’s rights, the novella adds a dose of personal stakes to Fink’s killing. Thus, in a story dictated by violence and debts, he had it coming. If this were Daisy’s game, Fink would be her third act boss. “Achievement unlocked: revenge is a dish best served cold.” However, what should be read as an act of triumph for a sympathetic Daisy instead marks her descent into infamy. In killing Fink, she becomes the villain from Comstock’s scripture. But how do Daisy’s actions really differ from our own? The only way we as players engage with the world of Bioshock is through violence. For the most part it is the only way to solve any kind of problem in the game. To get from point A to point B we tear through room after room of faceless goons under the flimsy pretense of “wiping away the debt”- and it’s a debt we don’t even understand until the endgame. As players we’re even rewarded for the violence we commit with both story progression and non-diegetic trophies or achievements. By contrast, we know Daisy’s motivations. If anything, we have seen why a revolution is needed through the horrific displays of inequality and violence that permeate Columbia. However, when Daisy resorts to violence to solve her problems, and claim her trophy, she is disproportionally branded monstrous compared to the carnage we as players have left in our wake.
This is not to say you cannot enjoy BioShock: Infinite, but it is important to take into consideration what elements of this game were harmful, problematic, and why we should not support these aspects of media.
To quote another blog, “Your Fav is Problematic”:
Am I still allowed to like them?
Yes. No one is stopping you from doing anything. You can like and consume their work without liking them as a person. You can even like them as a person, so long as you recognize that they do have problematic issues.
How can I be a good fan?
Try and make them a better person. If they do something problematic, call them out on it. I recognize that famous people are busy and don’t read every single Twitter reply or Facebook comment they get, but still try it. At the very least, you’ll be educating other fans.
How can I be a conscious fan?
Recognize that they did something wrong. Accept it. Don’t try to defend it or explain it. Say “so-and-so makes great music, but I wish they weren’t racist” or “I think that they’re really talented, but they are also sexist”. It’s a package deal. Tell other fans what they did. When praising them, don’t ignore the problematic stuff. Talk about that too.
"guess we cant have different opinions on tumblr"
nah son. an opinion is like “orange juice is nasty” or “fall out boy is overrated”
"your gender identity is ridiculous and you dont deserve to have it respected" is straight up bullshit and you should be called out on it